Architecting and designing : Business Process Analysis (BPA) : Simulation of Process Models : Simulating business process diagrams : Simulation properties of BPMN symbol types : End event (result): Setting simulation properties
  
End event (result): Setting simulation properties
At least one terminating result should be present at the end of the process in the context diagram. Terminating results can be added at any level of decomposition and are used to calculate the efficiency of the process based on the attributes associated to the objects when they were introduced into the process. An End event has an end event type that defines the cause for the event.
Simulation properties
Pass Objects (Terminate)
Enables you to pass objects from a Child diagram to the Parent diagram.
Service Levels
A terminating result is designated as either a Goal, Reject, or Neither. Goals represent a desired outcome that usually generates revenue while Rejects normally incur a cost.
Scaler is provided to vary the revenue or costs associated to an object when it terminates, for example a Goal that is achieved early in the process may generate more revenue than one at the end of the process.
Minimum and Maximum times can be specified which are used to determine whether the time an object has taken to arrive at a 'Goal' result is in agreed service level standards.
Time Units
Select Hour, Minute, Second, Day or Week.
See also
Simulation properties of BPMN symbol types