Using the client engine with a UDTT server application
The UDTTServerProject sample application demonstrates how to develop a UNICOM® Digital Transformation Toolkit (UDTT™) application that has client engine handlers enabled at the UDTT channels.
By using this sample, you can learn about the following topics:
▪ Client engine channel on the server side
▪ Client state of UDTT flow
The UDTTServerProject sample provides services to other sample applications that are provided with UDTT, see:
The UDTTServerProject project contains definitions of the services that can be used by the other sample applications, or the applications that you develop.
Login flow
The Login flow is defined in ../UDTTServerProject/src/definitions/processors/LoginFlow.transaction.
Account statement and history
Depending on the application, one flow or two operations are used.
The AccountStatement flow is defined in ../UDTTServerProject/src/definitions/processors/AccountStatementFlow.transaction.
The AccountStatement operation is defined in ../UDTTServerProject/src/definitions/operations/AccountStatementOp.transaction.
The AccountDetail operation is defined in ../UDTTServerProject/src/definitions/operations/AccountDetailOp.transaction.
Account transfer
The AccountTransfer flow is defined in ../UDTTServerProject/src/definitions/processors/AccountTransferFlow.transaction.